About us

Contact details

*make-header*Headquater & Studio

Founded in 2007, we are focused on delivering real passion. Therefore we created ARTFABRIK's studio right at our homebase Innsbruck, Tirol.

Today ARTFABRIK's headquarter is a manifold creative spot. The versatile studio can accommodate almost any type of production.

Ferdinand Weyrer Straße 9/3
6020 Innsbruck
AUSTRIA

Mo. to Fr.: 9am - 6pm

+43 (0)512-214010

+43 (0)512-214010-10

office@artfabrik.at

*make-header*Offshot Vienna

An important branch office is well positioned in Austria's capital Vienna. Although most of our folks are positioned in Innsbruck, we're happy to welcome you in Vienna too.

Siebenbrunnengasse 32-9
1050 Vienna
AUSTRIA

On appointment only

+43 (0)650 9996020

+43 (0)650 7420267

office@artfabrik.at

Team

Artfabrik folk

*make-header*Matthias Hosp *start-sup*Mag.*end-sup*

The creative mind and ARTFABRIK's operational engine with a tendency to ask "what if".

*make-mail-icon* matthias.hosp@artfabrik.at
*make-linkedin-icon* matthias-hosp-66ab4681
*make-mobile-icon*+43 (0)650 9996020

*make-header*Harald Köll

The artist whos skills exeed a sketchbook and 3D. Harry is also the one who is counting the pennies.

*make-mail-icon* harald.koell@artfabrik.at
*make-linkedin-icon* harald-koell-146b6362
*make-mobile-icon*+43 (0)650 7420267

*make-header*Joël van den Hoven *start-sup*B.A.T.*end-sup*

Joël dreams of an island. More precisely, he dreams of his island. He is the working-machine in the Interactive, Web Production and VR Departments.

*make-mail-icon* joel.vandenhoven@artfabrik.at
*make-mobile-icon*+43 (0)660 1577963

*make-header*Burkart Schwaighofer*start-sup*M.Sc.*end-sup*

When the others wait for the render during the night and rest, Burkart stays awake. Whether it's VR, AR or touch, he loves it realtime. That's how we explain his weird daily rhythm. Anyway - 3D wouldn't have interactivity without him.

*make-mail-icon* burkart.schwaighofer@artfabrik.at

*make-header*Patrick Meraner

Give him a photo- or videocamera and he'll show you how it is done, before you can even blink. Patrick is our steady rock when it comes to 'getting things done'.

*make-mail-icon* patrick.meraner@artfabrik.at

*make-header*Martin Kohlert

Martin is ARTFABRIK's backbone when it comes to Motion Graphic Animations. He immediatly fell in love with the capabilities Autodesk Maya could offer. That was when he submerged.

*make-mail-icon* martin.kohlert@artfabrik.at

*make-header*Marc Brugger

Marc is literally our eloquent girl for everything. He is the person who regularly learns to fear the creatives. That's why the talented screenwriter is also our project manager for a large number of projects.

*make-mail-icon* marc.brugger@artfabrik.at
*make-mobile-icon* +43 (0)664 80389822

*make-header*Philipp Mildenberger

At first sight it might seem Philipp primarily comes into the office for pizza. Thankfully this is not the case, because in the end he solves practically every programming task. Besides, nobody types faster than him.

*make-mail-icon* philipp.mildenberger@artfabrik.at

*make-header*Stefan Spiss

Steve is the new secret weapon in our development team. Only where he parks his laptop is something to discuss ^^

*make-mail-icon* stefan.spiss@artfabrik.at

*make-header*Christoph Malin

Our Expert with international renown knowledge in long term timelapse and post pro, be it for science or commercial clients. He gave the word 'timelapse' a whole new meaning.

Christoph loves to hang out under dark skies in deserts and on mountain tops and it seems that he can sleep only if cameras click all night. 

*make-mail-icon* christoph.malin@artfabrik.at

*make-header*Alexei

Alex is a real guru in the field of 3D modeling, (game-level-) environment design and animation.

He also has a lot of experience developing modern games and already worked on plenty of projects with engines such as Cryengine3 and UDK.

*make-header*Anton

Anton is creating sketches and 3D models without breaking a sweat. He is a very talented 2D artist as well as a top notch designer in general - no matter if you ask him for level designs, environment sketches or even full character developments.

Furthermore he is an integral part of our 3D department.

ARTFABRIK INTERACTIVE

A subsidiary of:

*make-header*informatik.tirol

Andreas Juen

The mastermind of the code. 'Unstable' does not appear in his vocabulary.

*make-mail-icon* andreas@informatik.tirol

*make-header*ARTFABRIK GmbH

Headquater Innsbruck

Feel free to contact our crew members through phone, mail or skype.

Say Hello!

we would love to hear from you

We are definitely Not Your Average AD Agency! Of course a lot of studios claim that, so be sure to stop by our work page [here] or meet us in person and keep us honest.